Laquana Cooke, PhD is an Assistant Professor of Digital Rhetoric in the English Department at West Chester University of Pennsylvania where she teaches and develops courses in Digital Humanities, Youth Empowerment and Urban Studies, and Game Design & Development. Her research sits at the intersections of critical pedagogy, media criticism, generative justice, and the performative view of design practices. In addition, her research and teaching revolves around concepts of students’/users’/players’ sociotechnical and sociocultural experiences in procedural spaces (e.g., video games) and their peripheral communities. She has conceptualized and written about how Metatuning— a game design pedagogical framework—can be used to empower underrepresented youth and optimize their learning experiences. As Program Director of iCamp Summer Media Academy, Dr. Cooke expands metatuning as an organizational model for pre-college STEM programming. Dr. Cooke has been exhibited and presented at national conferences and game expositions. She has over 10 years of experience in developing and facilitating media and STEAM-based programs for nonprofits, secondary, and higher education sectors.
STEM Program Development
2K14 offers a robust possibility space through competitive and cooperative gameplay, and because it is inextricably tied to the NBA ... its palpability provides rich opportunities for the development of systems thinking skills—i.e., the ability to understand the interconnectedness and interactivity of a dynamic system and its granulated parts.
]In Learning, education & games vol. 3: 100 games to use in the classroom and beyond, edited by Schrier, Karen. Pittsburgh, PA: ETC Press (Carnegie Mellon).
NBA 2K14 for STEM
Difficulties in STEM Education engagement and encumbered participation are often due to decontextualized learning - incongruence between meaningful contexts and learning processes...This contradiction is central to this paper and the conceptualization of Metatuning - a game design pedagogical framework that aims to empower students to discover their identities as agents of change, and to see that game design can nurture their internal motivations.
Cooke, Laquana. "Metatuning: A pedagogical framework for a generative STEM education in game design-based learning." Integrated STEM Education Conference (ISEC), 2016 IEEE. IEEE, 2016.